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		<title>Tickets in NFT format: traceability, lower costs and fan engagement</title>
		<link>https://www.chainon.it/en/i-ticket-in-formato-nft-tracciabilita-costi-inferiori-e-fan-engagement/</link>
		
		<dc:creator><![CDATA[chainon]]></dc:creator>
		<pubDate>Thu, 19 May 2022 06:00:38 +0000</pubDate>
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		<guid isPermaLink="false">https://www.chainon.it/i-ticket-in-formato-nft-tracciabilita-costi-inferiori-e-fan-engagement/</guid>

					<description><![CDATA[<p>In the previous article in this blog, we analyzed the advantages of NFT-formatted tickets, focusing in particular on the aspects of authenticity, speed and automation of processes, and the possibility for clubs to originate perpetual revenues. Let us now look at other aspects of NFT ticketing, starting with security. Why does security increase? Thanks to [&#8230;]</p>
<p>[:it]L'articolo <a href="https://www.chainon.it/en/i-ticket-in-formato-nft-tracciabilita-costi-inferiori-e-fan-engagement/">Tickets in NFT format: traceability, lower costs and fan engagement</a> proviene da <a href="https://www.chainon.it/en/">Chainon</a>.[:]</p>
]]></description>
										<content:encoded><![CDATA[<p>In the <a href="https://www.chainon.it/en/i-ticket-in-formato-nft/">previous article</a> in this blog, we analyzed the <strong>advantages of NFT-formatted tickets</strong>, focusing in particular on the aspects of authenticity, speed and automation of processes, and the possibility for clubs to originate <em>perpetual revenues</em>.<br />
Let us now look at other aspects of NFT ticketing, starting with security.</p>
<h2>Why does security increase?</h2>
<p>Thanks to the <strong>KYC procedure</strong>, frequently used on platforms that apply <a href="https://www.chainon.it/en/intelligenza-artificiale-e-blockchain-un-binomio-vincente/">blockchain</a> technology, it will be easy to track all ticket resales and place conditions on resale prices and many other parameters that may be useful for the safe conduct of an event. Very often through false identity <strong>DASPO</strong> recipients have managed to circumvent the restraining order. Undoubtedly such innovations could arouse interest and support from institutions. Other innovations are being implemented that could facilitate <strong>health tracking of the public</strong> attending an event, an application of great utility when we think of the pandemic period.</p>
<h2>Tickets may also be used for Fan Engagement</h2>
<p>NFTs replacing traditional tickets <strong>could be used as <em>cards</em> to access other goods, services or experiences dedicated</strong> by companies. Offering promotions and cross-selling items at a dedicated price, giving access to an experience upon reaching a certain number of NFTs could be just some of the commercial activities that could be pursued through this new tool. In addition, it would be easier for companies to keep track of fan activity, profile offerings by increasing <em>customer</em> <em>satisfaction</em>, and use commercial data to enable sponsors to generate higher ROI.</p>
<h2><b><img fetchpriority="high" decoding="async" class="alignleft wp-image-2164" src="https://www.chainon.it/wp-content/uploads/2022/04/ticket_office-300x200.jpg" alt="" width="345" height="230"></b></h2>
<h2>New ways of selling</h2>
<p>What if companies want to sell their NFT tickets using different ways? This is also an advantage that this technology can offer. By leveraging <strong>external marketplaces</strong> that are compatible with the ticket&#8217;s <em>Smart Contract</em>, tickets could be sold through auctions. Leveraging external marketplaces is possible and also easy; it could be a good strategy relatively to <strong>exclusive tickets</strong> or conversely for <strong>last-minute tickets that remain unsold.</strong></p>
<h2><b>NFT ticketing has lower costs </b></h2>
<p>It may seem strange, but <strong>the costs associated with selling and minting NFTs are far lower than the direct and indirect costs of the traditional ticketing system</strong>. The preconception around anything to do with blockchain is that it is an inaccessible technology, culturally and economically. This happens because most of the news that enjoys great resonance is about the record sales of an NFT or the staggering growths of <strong>Bitcoin, Ethereum</strong>, or even the market capitalization of other cryptocurrencies.<br />
<strong>In reality, this technology is <em>low-budget</em> and therefore the biggest obstacle is cultural.</strong><br />
Cultural, in the sense of understanding the phenomena, but also in the sense of lack of know-how within sports clubs. The ability to create NFT tickets using blockchain is not and will not be exclusive to the top brands in global sports.</p>
<h2><b><img decoding="async" class="alignleft wp-image-2175" src="https://www.chainon.it/wp-content/uploads/2022/04/nft-300x169.jpg" alt="TIcket NFT" width="395" height="224">NFT Tickets: will their spread increase?<br />
</b></h2>
<p>As was evident from the preceding paragraphs, the benefits of using this technology are multiple. The benefits of using NFT technology in ticketing are two-sided; organizers and guests are able to benefit from it. The latter play a role that is not limited to attendance at an event but can become all-round customers by using the right levers and determining their respective potentials as <em>stakeholders</em>. How is it then that this technology has not yet had a strong market hold when compared to other blockchain products such as <em>Fan Tokens?</em></p>
<ul>
<li>The benefits that would succeed in using this technology are less intuitive than the operation of other products such as Fan Tokens;</li>
<li>Tickets are assets that can be found even through the use of traditional methods;</li>
<li><em>Revenue</em> generated from other initiatives generates spot, but immediate revenue;</li>
<li>Because it is a tool dedicated more to governance than to customers, it enjoys limited media appeal.</li>
</ul>
<p>What may foster the development of this use will be the <strong>generational change of the prevailing segment of <em>customers</em></strong>, who will be increasingly <strong>digital natives</strong> and attentive to innovations and new technologies.<br />
It will be an audience increasingly devoted to interaction and intolerant of passivity, who will seek increasingly tailored offerings to meet their needs and feel part of a reality.<br />
At the same time, a <strong>generational shift will take place that will also affect the <em>governance</em> of companies</strong>.<br />
Certainly those who move with the right timing, identifying the needs of customers in the near future, will be able to gain more substantial slices of the market and with more ease considering the scarcity of competitors. Important will be to use the data extrapolated from this new mode of ticketing, which could be the most important touchpoint between event organizers and spectators.</p>
<p class="mb2 t-sans t-16 t-black"><strong><em>Published by</em></strong></p>
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<p><a href="https://www.linkedin.com/in/davidecalderone/" target="_blank" rel="noopener noreferrer">Davide Calderone</a></p>
<p>Contributor</p>
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<p>[:it]L'articolo <a href="https://www.chainon.it/en/i-ticket-in-formato-nft-tracciabilita-costi-inferiori-e-fan-engagement/">Tickets in NFT format: traceability, lower costs and fan engagement</a> proviene da <a href="https://www.chainon.it/en/">Chainon</a>.[:]</p>
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		<title>NFT, application and utility, from gaming to ticketing and merchandising</title>
		<link>https://www.chainon.it/en/nft-gaming-ticketing-merchandising/</link>
		
		<dc:creator><![CDATA[chainon]]></dc:creator>
		<pubDate>Mon, 25 Apr 2022 05:50:54 +0000</pubDate>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[blockchain]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[merchandising]]></category>
		<category><![CDATA[nft]]></category>
		<category><![CDATA[sponsorship]]></category>
		<category><![CDATA[ticketing]]></category>
		<guid isPermaLink="false">https://www.chainon.it/nft-gaming-ticketing-merchandising/</guid>

					<description><![CDATA[<p>Among the first sectors strongly affected by the expansion of NFTs, there was the world of gaming. Many companies have tried to build platforms that allow players to earn money by playing games. This kind of games have the double characteristic of being, firstly, Pay-2-Play, and secondly Play-to-Earn. Among the first cases we have Axie [&#8230;]</p>
<p>[:it]L'articolo <a href="https://www.chainon.it/en/nft-gaming-ticketing-merchandising/">NFT, application and utility, from gaming to ticketing and merchandising</a> proviene da <a href="https://www.chainon.it/en/">Chainon</a>.[:]</p>
]]></description>
										<content:encoded><![CDATA[<p>Among the first sectors strongly affected by the expansion of NFTs, there was the world of gaming. Many companies have tried to build platforms that allow players to earn money by playing games. This kind of games have the double characteristic of being, firstly, <strong>Pay-2-Play</strong>, and secondly <strong>Play-to-Earn</strong>.<br />
Among the first cases we have <strong>Axie Infinity</strong>, an online game that allows players to earn <strong>Smooth Love Potion</strong> (SLP). Users can decide whether to use <strong>SLPs</strong> to continue playing the game or otherwise sell them on exchange platforms that support the token. The platform&#8217;s native <em>token governance</em> has seen exponential growth in its market capitalization; the platform currently has more than three million daily active users.</p>
<p>Another Play-to-Earn that has become famous recently is that of French startup <strong>Sorare</strong>. It set a record as the richest ever <strong>Series B round</strong> (investment round) in Europe, raising an impressive <strong>$680 million</strong> and reaching a capitalization of <strong>$4.5 billion</strong>. It is an NFT-based fantasy league that reprises traditional fantasy soccer. With 90% of users lacking blockchain expertise, game card purchases can be made using wallets that convert traditional currencies to <strong>Ethereum</strong>. Blockchain-related technology barriers are thus broken down and made invisible to consumers. Being based on Ethereum, the cards gain in interoperability, i.e. they can be traded on secondary marketplaces. This very feature is linked to the liquidity mentioned above. The digital collectible that was sold at a higher price is that of Borussia Dortmund&#8217;s Norwegian centre forward Erling Haaland at a price of 600 thousand euros.</p>
<p>The world of motorsport-related gaming has also experienced changes related to the advent of blockchain. Two Play-to-Earns were born, related to <strong>Formula E</strong> and <strong>Formula 1</strong> respectively. The first one is called <strong>High Voltage</strong> and NFTs represent spare parts, developments and upgrades of single-seater drivers&#8217; skills and can also be purchased on <strong>Binance&#8217;s NFT</strong> marketplace. The one related to Formula 1 is called <strong>Delta Time</strong>, in which NFTs also represent parts of real circuits. Owning an NFT of a circuit allows you to earn <em>phee</em> based on the number of users who use those tracks for their races: the rarer the NFT the higher the percentage of <em>phee</em> guaranteed to the owner. NFT sales and rewards are paid in REVV Tokens, a cryptocurrency native to both platforms. To monetize these tokens, simply transfer them to an exchange platform and sell them.</p>
<p>To stay in the world of motorsport we can mention the recent partnership of Scuderia Ferrari with the Swiss company <strong>Velas AG</strong>. The Swiss will be Premium Partner of the racing department of the Maranello team and Title Sponsor of the Ferrari Esports Series and of the Esports team that will compete in the F1 Esports Series. Again, NFTs, created by the Swiss team on Solana&#8217;s blockchain, will be useful to progress in the Cavallino stable&#8217;s Play-to-Earn.</p>
<h3><b><img loading="lazy" decoding="async" class="alignleft wp-image-2013" src="https://www.chainon.it/wp-content/uploads/2022/04/nft_image_2-300x169.jpg" alt="" width="381" height="215" srcset="https://www.chainon.it/wp-content/uploads/2022/04/nft_image_2-300x169.jpg 300w, https://www.chainon.it/wp-content/uploads/2022/04/nft_image_2-1024x576.jpg 1024w, https://www.chainon.it/wp-content/uploads/2022/04/nft_image_2-768x432.jpg 768w, https://www.chainon.it/wp-content/uploads/2022/04/nft_image_2-1536x864.jpg 1536w, https://www.chainon.it/wp-content/uploads/2022/04/nft_image_2.jpg 1920w" sizes="auto, (max-width: 381px) 100vw, 381px" />NFTs as property deed</b><span style="font-weight: 400;"><br />
</span></h3>
<p>Thanks to the blockchain technology on which these products are based, NFTs are potentially configured as true deeds of ownership, certified and indisputable. Their deployment in ticketing is progressing in a spotty but continuous manner. The main national and international sports bodies, such as UEFA, have begun to adopt these systems or announced their intention to do so in the short term. Their use becomes decisive in gathering data, profiling fans and proposing targeted reward programs.</p>
<p>Also with regard to merchandising, these tools can be used to certify the ownership and originality of a good. For obvious reasons the value of the good, and therefore also of the NFT, is destined to grow when counterfeiting is made impossible and the property can be certified. We can therefore say that the transfer of ownership of a good cannot exist without the transfer of the NFT related to it. In addition, we have the first cases of <strong>digital-only merchandising</strong>, created in very limited series and bringing with them benefits beyond those of simple possession, such as the right of pre-emption on other merchandising goods and the possibility of accessing exclusive experiences reserved for owners.</p>
<p>NFTs can also be used to make their owners full-fledged shareholders of a company or a specific project. This is equity crowdfunding based on NFTs: their possession entitles the owner to participate in the <strong>distribution of part of the revenues</strong> in the percentages agreed upon in the purchase phase and regulated by the <strong>Smart Contracts</strong> registered on the non-fungible tokens. Some of the most striking cases are those of the casinos under construction on the metaverse of <strong>Decentraland</strong> and The <strong>Sandbox</strong>. Fifty percent of the revenues will be split between the owners of the 11,111 NFTs in the collection. Possession of lands in the metaverse, called <strong>Lands</strong>, is also certified by possession of the corresponding NFTs.</p>
<h3><b>Will Fungible Tokens follow the example of Non-Fungible Tokens?</b></h3>
<p><strong>Fungible tokens</strong> differ from NFTs since they are all identical, i.e. they do not differ from each other: an example of this is the <strong>Fan Tokens</strong> sold to soccer team fans by platforms such as <strong>Socios.com</strong>. Fan tokens have enjoyed soaring popularity in 2021, launched by massive advertising and sponsorship investments by the platforms that market them, as well as hype generated by the novelty of the services offered.<br />
The contracts in place between sports clubs and the companies that create Fan Tokens restrict their use to mostly virtual experiences and services created ad hoc for their launch. In addition, these types of tokens have proven to be subject to volatility that has generated a certain mistrust on the part of fans.<br />
It will be necessary, therefore, to move towards a <strong>&#8220;maturity phase&#8221;</strong> of the Fan Token, which will inevitably pass through an <strong>adequate regulatory and fiscal structure</strong>, also taking into account the <strong>MiCAr regulation of the European Union</strong> that provides for much higher taxes on security tokens (savings and investment products) compared to those provided for utility tokens.</p>
<p class="mb2 t-sans t-16 t-black"><strong><em>Published by</em></strong></p>
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<p><img loading="lazy" decoding="async" class="alignleft wp-image-2004 size-thumbnail" src="https://www.chainon.it/wp-content/uploads/2022/04/calderone_firma-150x150.jpg" alt="" width="150" height="150" /></p>
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<p><a href="https://www.linkedin.com/in/davidecalderone/" target="_blank" rel="noopener noreferrer">Davide Calderone</a></p>
<p>Contributor</p>
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<p>[:it]L'articolo <a href="https://www.chainon.it/en/nft-gaming-ticketing-merchandising/">NFT, application and utility, from gaming to ticketing and merchandising</a> proviene da <a href="https://www.chainon.it/en/">Chainon</a>.[:]</p>
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